The other day I was forced to sit at a makeshift table. This “table” was an arcade machine full of games from the 80′s.
The machine contained the game Galaga III. My friends and I decided to play a game, thinking how hard could it be?
I was blown away.
The game was not only complex (getting power-ups and funneling enemies), it was challenging as f**k. Needless to say we spent many a coin trying to beat each others high score.
It got me thinking about why they set the firing rate for the ship to 2 shots per screen. Alex felt it was a memory restriction, I thought it was brilliant game design. There is no reason it wasn’t both.
They should have a cafe with nothing but old school arcade machines. Too bad they closed down all the arcades in Toronto
Danny kept referring to this game as “Gattica“, which confused the hell out of me.